You know I also make games, but I can't imagine what it's like to make very complex games, I would only take a long time to do it alone without help to make all the sprites in detail and those things I admire you luck with your creations
Glad to hear you are interested in the game. However, I'm afraid that the situation is the same with an official Mac build as it is with the Linux build someone asked for a while back; we probably won't be making an official Mac build, as we cannot provide support for this platform at the level we would like to, due to the relatively small player base.
If you are interested in the game, you can buy it on consoles. We also support Steam Deck, if you happen to have one. These builds are extensively tested by us, and other gamers, and have a great experience out of the box – something we could not guarantee for a Mac build right now.
There has been reports from other users that the game runs great with compatibility tools like Wine. The game also runs great on Proton on Steam Deck, so this also a good sign. If you want to give it a shot, you can try running the demo with these tools before deciding on buying the full version.
At this point, we probably will not be making an official Linux version, as we cannot provide support for this platform at such a good level as we would want to. Linux comes in such many flavors - yet has a relatively small player base, so providing a official build with official support is a bit tricky for us at the time being. I hope you can understand :)
I have been following this game from the very first demo. I finally bought it on Humblebundle for a discount, played through it, and have to agree with the criticism I've seen several reviewers give in that the game is simply too short. I was emotionally engaged throughout! The story was great, the characters and world was great, the gameplay was great.... Everything was great!!! Except for the fact it was too short! After beating the final boss I expected there to be much more left but then... Bam. The end?
All I can say to the Third Spirit Games team is this: You have an excellent game engine already built. An excellent world and characters and gameplay. Please give us more content. I waited for this game for so long, it was kinda disappointing after all this time for it to have been so short. Maybe you can do the "3 years later" sequel as a DLC or content addon pack??? It seems like it would be a waste to make us wait for another year or so for an entire new game to be made when I don't feel half the mileage has been squeezed out of this one yet.
Hi! I am interested in playing this game but when I click Install, it shows an error message saying "Cannot read property build of undefined." I play games on my laptop which has Windows 10 and is up-to-date. I dunno if this information will be enough to resolve this issue. I have just started playing games on laptop, so forgive me if the error is because of my device and not the game.
There probably won't be a Linux version, at least for the launch... But from what we have heard the demo works fine on WINE, so hopefully the full game will too, but this hasn't been "officially" tested!
Lol this review is so big lmao sorry for making you read this
I will give a resume of the game( sorry about my english, i am brazillian) probably have spoilers Feedback: the game is very good with design and musics very well made with some bugs wich doesn't affect in the gameplay, the history is very generic but something is kinda different, i dont know what but is, the enemies are normal but they all have the same paterns with ne being more fast and the other leaving a trail of black thing wich deals damage, the bosses are very simple and they have very like each other, they attack somethimes, you attack him, he release some, minions, you kill the minions and this repeat until you defeat the boss, they are simple but very hard because of the gameplay, except by one fact the gameplay is very well programed, the fact is that if you is attacking and you click to turn to other direction you dont attack there, you still attacking in the other direction and when you aren't attacking there is a delay to turn around Bugs: every character( enemies and npcs) start to flicking when they are walking in cutscenes and in game What should change: the patterns are the same in every enemie, you should make some other attack stile, like charge to you and jump back or be running around you and in some moment he attack you and the same for the bosses Ideas: ya shoudl make in some time of the game your character learn to go parcialy to the other world of the game to do some puzzle, and the game should have puzzles cuz just attacking enemies is kinda boring, the game history is given to you without you do nothing, ya should do more npcs and they tell the history of the game in an non directly form and the game should have a music instead of an back sound to make some fans buy an ost or enjoy more the game That is my oppinion, my final note to the demo is 9/10 but it will propably rise( cuz this is a demo), love the game, kisses from Brazil tchau, e até mais seres humanos maravilhoso (Bye, and see ya amazing humans)
Just wanted to say I played through the DEMO a year ago and enjoyed it very much. Just picked up the latest DEMO and played through it again and the game has not lost any of it's charm! I love it! 8) It played great on LINUX with WINE but a native Linux version would be awesome if possible! Definitely will be buying this when it's out! Something about the story and pace really hits home with this. Hope the release will be soon!
Hi. I created an account just to say that this game looks like a lot of fun and I hope to be able to play it on my Playstation 4 or 5 in the near future. Great work guys.
Unfortunately, at the moment, we still can't give a release date just yet.
The good news is, however, that we are working on finalizing the last chapters of the game. We've also taken players' feedback into account from the demo and added some extra stuff to the game that we didn't plan on initially doing, so this has set us back a little bit timeline-wise.
Once we settle on a release date, we'll be sure to let you know! :)
Just after playing to the first boss fight this is some immediate feedback for the dev/s: 1. Why can you run diagonally but cant stand diagonnaly, would make fighting a lot more fun and less agitating because your enimeies have omnidirection in both attacks and movement but you dont really? 2. Graphics and fighting are simplistic but amazing. 3. fighting is the right difficulty but has some agitating factor 4. Story hooks you in immediately, I want to play more and cant wait for the full thing 5. Text speed is sorta slow for me atleast and many conversations could be summarised
Most games that I've played on itch.io use the "<filename>.x86_64" file extension if they develop using Unity, or just "<filename>" with no file extension for other game engines.
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hi ,is good is a rpg very original cool game good lucky
Thanks for the feedback. Glad you enjoyed it!
You know I also make games, but I can't imagine what it's like to make very complex games, I would only take a long time to do it alone without help to make all the sprites in detail and those things I admire you luck with your creations
Very nice ambiance...good work
very well done, works well on linux with wine
this looks really great, ill have to queue it up
Will there ever be a Mac version? This looks really cool, and the only thing stopping me from buying it is that I can't play it.
Hi,
Glad to hear you are interested in the game. However, I'm afraid that the situation is the same with an official Mac build as it is with the Linux build someone asked for a while back; we probably won't be making an official Mac build, as we cannot provide support for this platform at the level we would like to, due to the relatively small player base.
If you are interested in the game, you can buy it on consoles. We also support Steam Deck, if you happen to have one. These builds are extensively tested by us, and other gamers, and have a great experience out of the box – something we could not guarantee for a Mac build right now.
This game has a great art style and story feels wonderful.
Thanks! Glad you enjoyed it!
no problem
Can we please have a Linux version of this game?
A Linux version would be nice.
There has been reports from other users that the game runs great with compatibility tools like Wine. The game also runs great on Proton on Steam Deck, so this also a good sign. If you want to give it a shot, you can try running the demo with these tools before deciding on buying the full version.
At this point, we probably will not be making an official Linux version, as we cannot provide support for this platform at such a good level as we would want to. Linux comes in such many flavors - yet has a relatively small player base, so providing a official build with official support is a bit tricky for us at the time being. I hope you can understand :)
I saw this on ReadySetIndieGames and just had to get it!
Beautiful game, very well done
I have been following this game from the very first demo.
I finally bought it on Humblebundle for a discount, played through
it, and have to agree with the criticism I've seen several reviewers
give in that the game is simply too short.
I was emotionally engaged throughout!
The story was great, the characters and world was great, the
gameplay was great.... Everything was great!!!
Except for the fact it was too short!
After beating the final boss I expected there to be much more
left but then... Bam. The end?
All I can say to the Third Spirit Games team is this:
You have an excellent game engine already built.
An excellent world and characters and gameplay.
Please give us more content.
I waited for this game for so long, it was kinda disappointing after all
this time for it to have been so short.
Maybe you can do the "3 years later" sequel as a DLC or content
addon pack???
It seems like it would be a waste to make us wait for another year or
so for an entire new game to be made when I don't feel half the
mileage has been squeezed out of this one yet.
Thanks for listening.
did a new 4K gameplay of the demo.
Love the Demo can Recommend this game.
my gameplay of the demo
Amazing game. Loved it! I loved every frame. One of the best games I have ever played. :)
Thank you! :)
Will Arietta release here on Itchio as well?
Yes! We are working on it !
It's now available here on itch.io as well!
Thanks!
love it
Amazing!
Will Arietta of Spirits be released on mobile?
No plans for a mobile port at the moment.
whaaat, i thought this was monster collecting pokemon style :(
still good tho
Hi! I am interested in playing this game but when I click Install, it shows an error message saying "Cannot read property build of undefined." I play games on my laptop which has Windows 10 and is up-to-date. I dunno if this information will be enough to resolve this issue. I have just started playing games on laptop, so forgive me if the error is because of my device and not the game.
Been waiting for this ever since the earliest demos! 8)
Will there be a LINUX version? (I hope so please!)
There probably won't be a Linux version, at least for the launch... But from what we have heard the demo works fine on WINE, so hopefully the full game will too, but this hasn't been "officially" tested!
Yes, the demo works fine on WINE. 8) But it's always nice to have a native build.
If you need someone to test Linux, I'd be glad to help. 8)
Can I still download the demo?
Closing in on the full release we decided to remove the demo. It is still available on Gamejolt for the time being if you really want to try it.
I just ordered my physical copy of Arietta of Spirits for PS4 and I’m so excited that I can’t wait to play.
Will physical copies have the same release date as digital ones?
Thank you ! :) Physical copies ship in Q4 / 2021.
this is one of the best demos i play, good gameplay, good graphics, mechanic like those of a zelda game, everything is wonderful about this demo
Thank you :)
Lol this review is so big lmao sorry for making you read this
I will give a resume of the game( sorry about my english, i am brazillian) probably have spoilers Feedback: the game is very good with design and musics very well made with some bugs wich doesn't affect in the gameplay, the history is very generic but something is kinda different, i dont know what but is, the enemies are normal but they all have the same paterns with ne being more fast and the other leaving a trail of black thing wich deals damage, the bosses are very simple and they have very like each other, they attack somethimes, you attack him, he release some, minions, you kill the minions and this repeat until you defeat the boss, they are simple but very hard because of the gameplay, except by one fact the gameplay is very well programed, the fact is that if you is attacking and you click to turn to other direction you dont attack there, you still attacking in the other direction and when you aren't attacking there is a delay to turn around Bugs: every character( enemies and npcs) start to flicking when they are walking in cutscenes and in game What should change: the patterns are the same in every enemie, you should make some other attack stile, like charge to you and jump back or be running around you and in some moment he attack you and the same for the bosses Ideas: ya shoudl make in some time of the game your character learn to go parcialy to the other world of the game to do some puzzle, and the game should have puzzles cuz just attacking enemies is kinda boring, the game history is given to you without you do nothing, ya should do more npcs and they tell the history of the game in an non directly form and the game should have a music instead of an back sound to make some fans buy an ost or enjoy more the game That is my oppinion, my final note to the demo is 9/10 but it will propably rise( cuz this is a demo), love the game, kisses from Brazil tchau, e até mais seres humanos maravilhoso (Bye, and see ya amazing humans)
brs tão em todo lugar
Estamos, principalmente em obras primas assim :v
sim
Just wanted to say I played through the DEMO a year ago and enjoyed
it very much. Just picked up the latest DEMO and played through it
again and the game has not lost any of it's charm! I love it! 8)
It played great on LINUX with WINE but a native Linux version would
be awesome if possible! Definitely will be buying this when it's out!
Something about the story and pace really hits home with this.
Hope the release will be soon!
Hey any updates on the game?
What a wonderful and charming story in a great game. The love put into this is palpable. Can't wait.
Hi. I created an account just to say that this game looks like a lot of fun and I hope to be able to play it on my Playstation 4 or 5 in the near future. Great work guys.
I guess we’ll have to see what the future brings.
Yay!
I finished the demo some months ago, and OMG THIS GAME IS INCREDIBLE!! excited wating for the finished product :)
Thank you! Full game is coming soon :)
Very very promising demo. Instantly wishlisted on Steam,
Thank you! Full game is finished soon!
Please make a Mac version, I would love to play your game.
We will finish the PC-version first, but a mac version is not out of the question.
cool, I hope your game works out!
Might be good.
Ye!
Not sure what a ye is sorry.
Beautiful game!
Thank you :)
this is super good
i like itt so muchhhhh pls complete the game
Thank you! :) The full game is almost completed!
This game was absolutely fantastic. Well put together with a nice wholesome story, a good atmosphere, and beautiful art. Great job!
Thank you for playing! We plan on releasing the full game Q1 2021, stay tuned for it! :)
♡
Hi!
Yes, the full game will be available here too :)
Unfortunately, at the moment, we still can't give a release date just yet.
The good news is, however, that we are working on finalizing the last chapters of the game. We've also taken players' feedback into account from the demo and added some extra stuff to the game that we didn't plan on initially doing, so this has set us back a little bit timeline-wise.
Once we settle on a release date, we'll be sure to let you know! :)
Just after playing to the first boss fight this is some immediate feedback for the dev/s:
1. Why can you run diagonally but cant stand diagonnaly, would make fighting a lot more fun and less agitating because your enimeies have omnidirection in both attacks and movement but you dont really?
2. Graphics and fighting are simplistic but amazing.
3. fighting is the right difficulty but has some agitating factor
4. Story hooks you in immediately, I want to play more and cant wait for the full thing
5. Text speed is sorta slow for me atleast and many conversations could be summarised
Will you develop this game for Linux?
Most games that I've played on itch.io use the "<filename>.x86_64" file extension if they develop using Unity, or just "<filename>" with no file extension for other game engines.
Thanks,
- Ben
This game os sooooo good, I made a video about it (in Portuguese)
the story is very good as well, I really like the combat scenes where you defeat enemies right on the map